| Monsters (A) |
| DnD SRD (Index) :: Monsters (Table Of Contents | List Of Tables) :: Monsters (A) |
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Sections:
.Aboleth.Achaierai .Allip .Animated object .Ankheg .Aranea .Arrowhawk .Assassin vine .Athach .Azer |
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Tables:
.Animated object.Arrowhawk |
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Tiny Animated Object
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Small Animated Object
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Medium-Size Animated Object
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Large Animated Object
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Huge Animated Object
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Gargantuan Animated Object
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Colossal Animated Object
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Tiny Construct
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Small Construct
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Medium-Size Construct
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Large Construct
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Huge Construct
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Gargantuan Construct
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Colossal Construct
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Hit Dice:
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1/2 d10 (2 hp)
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1d10 (5 hp)
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2d10 (11 hp)
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4d10 (22 hp)
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8d10 (44 hp)
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16d10 (88 hp)
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32d10 (176 hp)
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Initiative:
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+2 (Dex)
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+1 (Dex)
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+0
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+0
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-1 (Dex)
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-2 (Dex)
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-3 (Dex)
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Speed:
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40 ft. (50 ft. legs, 60 ft. multiple legs, 80 ft. wheels)
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30 ft. (40 ft. legs, 50 ft. multiple legs, 70 ft. wheels)
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30 ft. (40 ft. legs, 50 ft. multiple legs, 70 ft. wheels)
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20 ft. (30 ft. legs, 40 ft. multiple legs, 60 ft. wheels)
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20 ft. (30 ft. legs, 40 ft. multiple legs, 60 ft. wheels)
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10 ft. (20 ft. legs, 30 ft. multiple legs, 50 ft. wheels)
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10 ft. (20 ft. legs, 30 ft. multiple legs, 50 ft. wheels)
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AC:
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14 (+2 size, +2 Dex)
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14 (+1 size, +1 Dex, +2 natural)
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14 (+4 natural)
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14 (-1 size, +5 natural)
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13 (-2 size, -1 Dex, +6 natural)
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12 (-4 size, -2 Dex, +8 natural)
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11 (-8 size, -3 Dex, +12 natural)
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Attacks:
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Slam +1 melee
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Slam +1 melee
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Slam +2 melee
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Slam +5 melee
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Slam +9 melee
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Slam +15 melee
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Slam +25 melee
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Damage:
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Slam 1d3-1
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Slam 1d4
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Slam 1d6+1
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Slam 1d8+4
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Slam 2d6+7
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Slam 2d8+10
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Slam 4d6+13
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Face/Reach:
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2 1/2 ft. by 2 1/2 ft./0 ft.
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5 ft. by 5 ft./5 ft.
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5 ft. by 5 ft./5 ft.
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5 ft. by 10 ft./5 ft. (long);
5 ft. by 5 ft./10 ft. (tall)
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10 ft. by 20 ft./10 ft. (long);10 ft. by 10 ft./15 ft. (tall)
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20 ft. by 40 ft./10 ft. (long); 20 ft. by 20 ft./20 ft. (tall)
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40 ft. by 80 ft./15 ft. (long);
40 ft. by 40 ft./25 ft. (tall)
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Special Attacks:
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See text
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See text
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See text
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See text
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See text
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See text
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See text
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Special Qualities:
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See text
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See text
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See text
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See text
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See text
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See text
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See text
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Saves:
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Fort +0, Ref +2, Will -5
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Fort +0, Ref +1, Will -5
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Fort +0, Ref +0, Will -5
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Fort +1, Ref +1, Will -4
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Fort +2, Ref +1, Will -3
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Fort +5, Ref +3, Will +0
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Fort +10, Ref +7, Will +5
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Abilities:
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Str 8, Dex 14, Con -, Int -, Wis 1, Cha 1
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Str 10, Dex 12, Con -, Int -, Wis 1, Cha 1
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Str 12, Dex 10, Con -,Int -, Wis 1, Cha 1
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Str 16, Dex 10, Con -, Int -, Wis 1, Cha 1
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Str 20, Dex 8, Con -,Int -, Wis 1, Cha 1
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Str 24, Dex 6, Con -, Int -, Wis 1, Cha 1
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Str 28, Dex 4, Con -, Int -, Wis 1, Cha 1
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| Juvenile | Adult | Elder | |
| Type | Small Outsider (Air) | Medium-Size Outsider (Air) | Large Outsider (Air) |
| Hit Dice | 3d8+3 (16 hp) | 7d8+7 (38 hp) | 15d8+45 (112 hp) |
| Initiative | +5 (Dex) | +5 (Dex) | +5 (Dex) |
| Speed | Fly 60 ft. (perfect) | Fly 60 ft. (perfect) | Fly 60 ft. (perfect) |
| AC | 20 (+1 size, +5 Dex, +4 natural) | 21 (+5 Dex, +6 natural) | 22 (-1 size, +5 Dex, +8 natural) |
| Attacks | Electricity ray +9 ranged touch; or bite +9 melee | Electricity ray +12 ranged touch; or bite +12 melee | Electricity ray +19 ranged touch; or bite +20 melee |
| Damage | Electricity ray 2d6; or bite 1d6+1 | Electricity ray 2d8; or bite 1d8+2 | Electricity ray 2d8; or bite 2d6+9 |
| Face/Reach | 5 ft. by 5 ft./5 ft. | 5 ft. by 5 ft./5 ft. | 5 ft. by 10 ft./5 ft. |
| Special Attacks | Electricity ray | Electricity ray | Electricity ray |
| Special Qualities | Immunities, fire and cold resistance 20 | Immunities, fire and cold resistance 20 | Immunities, fire and cold resistance 20 |
| Saves | Fort +4, Ref +8, Will +4 | Fort +6, Ref +10, Will +6 | Fort +12, Ref +14, Will +10 |
| Abilities | Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13 | Str 14, Dex 21, Con 12, Int 10, Wis 13, Cha 13 | Str 22, Dex 21, Con 16, Int 10, Wis 13, Cha 13 |
| Skills | Intuit Direction +2, Listen +7, Search +7, Sense Motive +7, Spot +7, Search +10 | Escape Artist +15, Intuit Direction +7, Listen +11, Sense Motive +11, Spot +11 | Escape Artist +23, Intuit Direction +16, Knowledge (Plane of Air) +15, Listen +19, Search +18, Sense Motive +19, Spot +19 |
| Feats | Weapon Finesse (bite) | Dodge, Weapon Finesse (bite) | Blind-Fight, Combat Reflexes, Dodge, Weapon Finesse (bite) |
| Climate/Terrain | Any land and underground | Any land and underground | Any land and underground |
| Organization | Solitary or clutch (2-4) | Solitary or clutch (2-4) | Solitary or clutch (2-4) |
| Challenge Rating | 3 | 5 | 8 |
| Treasure | None | None | None |
| Alignment | Always neutral | Always neutral | Always neutral |
| Advancement | 4-6 HD (Small) | 8-14 HD (Medium-size) | 16-24 HD (Large); 25-32HD (Gargantuan) |
| DnD SRD (Index) :: Monsters (Table Of Contents | List Of Tables) :: Monsters (A) |
| © Dan Roozemond, June 2004 |