| Monsters (D) |
| DnD SRD (Index) :: Monsters (Table Of Contents | List Of Tables) :: Monsters (D) |
|
Sections:
.Darkmantle.Delver .Demon ..Dretch ..Quasit ..Succubus ..Bebilith ..Retriever ..Vrock ..Hezrou ..Glabrezu ..Nalfeshnee ..Marilith ..Balor .Devil ..Lemure ..Imp ..Osyluth ..Kyton ..Hellcat ..Barbazu ..Erinyes ..Hamatula ..Cornugon ..Gelugon ..Pit fiend .Destrachan .Devourer .Digester .Dinosaur ..Deinonychus ..Triceratops ..Tyrannosaurus .Dire animals .Dire rat .Dire weasel .Dire badger .Dire bat .Dire ape .Dire wolverine .Dire wolf .Dire boar .Dire lion .Dire bear .Dire tiger .Dire shark .Doppelganger .Dragon turtle .Dragonne .Drider .Dryad .Dwarf ...Subraces ...Dwarf characters |
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Tables:
.Demon - I.Demon - II .Devil - I .Devil - II .Dinosaur .Dire animals - I .Dire animals - II |
| Dretch | Quasit | Succubus | Bebilith | Retriever | Vrock | |
| Type | Small Outsider (Chaotic, Evil) | Tiny Outsider (Chaotic, Evil) | Medium-Size Outsider (Chaotic, Evil) | Huge Outsider (Chaotic, Evil) | Huge Construct | Large Outsider (Chaotic, Evil) |
| Hit Dice | 2d8 (9 hp) | 3d8 (13 hp) | 6d8+6 (33 hp) | 12d8+48 (102 hp) | 10d10 (55 hp) | 8d8+24 (60 hp) |
| Initiative | +0 | +3 (Dex) | +1 (Dex) | +5 (+1 Dex, +4 Improved Initiative) | +1 (Dex) | +2 (Dex) |
| Speed | 20 ft. | 20 ft., fly 50 ft. (perfect) | 30 ft., fly 50 ft. (average) | 40 ft., climb 20 ft. | 50 ft. | 30 ft., fly 50 ft. (average) |
| AC | 16 (+1 size, +5 natural) | 18 (+2 size, +3 Dex, +3 natural) | 20 (+1 Dex, +9 natural) | 25 (-2 size, +1 Dex, +16 natural) | 22 (-2 size, +1 Dex, +13 natural) | 25 (-1 size, +2 Dex, +14 natural) |
| Attacks | 2 claws +3 melee, | 2 claws +8 melee, bite +3 melee | 2 claws +7 melee bite +1 melee | Bite +19 melee, 2 claws +14 melee | 4 claws +12 melee, bite +7 melee 2 rakes +9 melee | 2 claws +11 melee, bite +9 melee, |
| Damage | Claw 1d4, bite 1d4 | Claw 1d3-1 and poison, bite 1d4-1 | Claw 1d3+1 | Bite 2d6+9 and poison, claw 2d4+4 and armor damage | Claw 2d6+7, bite 1d6 rake 1d4+2 | Claw 1d8+4, bite 1d6+2, |
| Face/Reach | 5 ft. by 5 ft./5 ft. | 2 1/2 ft. by 2 1/2 ft./0 ft. | 5 ft. by 5 ft./5 ft. | 15 ft. by 15 ft./10 ft. | 10 ft. by 10 ft./10 ft. | 5 ft. by 5 ft./10 ft. |
| Special Attacks | Spell-like abilities, summon demon | Spell-like abilities, poison | Spell-like abilities, energy drain, summon demon | Web, poison, armor damage | Eye rays +6 ranged touch, improved grab, find target | Spell-like abilities, spores, screech, dance of ruin, summon demon |
| Special Qualities | Damage reduction 5/silver, SR 5, alternate form, regeneration 2 cold, fire, and acid resistance 20, telepathy | Damage reduction 5/silver, SR 5, poison immunity, fire resistance 20, cold, fire, and acid resistance, telepathy, alternate form, tongues | Damage reduction 20/+2, SR 12, poison and electricity immunity, poison and electricity immunity, | Damage reduction 30/+3, protective aura, plane shift, scent, telepathy telepathy | Construct, fast healing 5 poison and electricity immunity, cold, fire, and acid resistance 20, | Damage reduction 20/+2, SR 22, |
| Saves | Fort +3, Ref +3, Will +3 | Fort +3, Ref +6, Will +4 | Fort +6, Ref +6, Will +7 | Fort +12, Ref +9, Will +9 | Fort +3, Ref +4, Will +3 | Fort +9, Ref +8, Will +8 |
| Abilities | Str 10, Dex 10, Con 10, Int 5, Wis 11, Cha 11 | Str 8, Dex 17, Con 10, Int 10, Wis 12, Cha 10 | Str 13, Dex 13, Con 13, Int 16, Wis 14, Cha 20 | Str 28, Dex 12, Con 18, Int 11, Wis 13, Cha 13 | Str 25, Dex 13, Con -, Int -, Wis 11, Cha 1 | Str 19, Dex 15, Con 17, Int 14, Wis 14, Cha 12 |
| Skills | - | Hide +14, Listen +6, Move Silently +6, Search +4, Spellcraft +4, Spot +6 | Bluff +11, Concentration +7, Disguise +11*, Escape Artist +7, Hide +7, Knowledge (any one) +9, Listen +16, Move Silently +7, Ride +7, Search +9, Spot +16 | Climb +21, Hide +11, Jump +21, Listen +17, Move Silently +15, Search +14, Sense Motive +15, Spot +17 | - | Concentration +14, Hide +9, Knowledge (any one) +12, Listen +13, Move Silently +13, Search +13, Sense Motive +13, Spellcraft +12, Spot +12 |
| Feats | Multiattack | Weapon Finesse (bite, claw) | Dodge, Mobility | Alertness, Cleave, Improved Initiative, Power Attack | - | Cleave, Multiattack, Power Attack |
| Climate/Terrain | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground |
| Organization | Solitary, gang (2-4), swarm (6-15), or mob (10-40) | Solitary | Solitary | Solitary | Solitary | Solitary, gang (2-4), or squad (6-10) |
| Challenge Rating | 2 | 3 | 9 | 9 | 10 | 13 |
| Treasure | None | None | Standard | None | None | Standard |
| Alignment | Always chaotic evil | Always chaotic evil | Always chaotic evil | Always chaotic evil | Always chaotic evil | Always chaotic evil |
| Advancement | 3-6 HD (Small) | 4-6 HD (Tiny) | 7-12 HD (Medium-size) | 13-18 HD (Huge); 19-36 HD (Gargantuan) | 11-15 HD (Huge); 16-30 HD (Gargantuan) | 9-12 HD (Large); 13-24 HD (Huge) |
| Hezrou | Glabrezu | Nalfeshnee | Marilith | Balor | |
| Type | Large Outsider (Chaotic, Evil) | Huge Outsider (Chaotic, Evil) | Huge Outsider (Chaotic, Evil) | Large Outsider (Chaotic, Evil) | Large Outsider (Chaotic, Evil) |
| Hit Dice | 9d8+27 (67 hp) | 10d8+40 (85 hp) | 11d8+44 (93 hp) | 9d8+45 (85 hp) | 13d8+52 (110 hp) |
| Initiative | +0 | +0 | +1 (Dex) | +2 (Dex) | +5 (+1 Dex, +4 Improved Initiative) |
| Speed | 30 ft. | 40 ft. | 30 ft., fly 40 ft. (poor) | 40 ft. | 40 ft., fly 90 ft. (good) |
| AC | 26 (-1 size, +17 natural) | 27 (-2 size, +19 natural) | 28 (-2 size, +1 Dex, +19 natural) | 29 (-1 size, +2 Dex, +18 natural) | 30 (-1 size, +1 Dex, +20 natural) |
| Attacks | Bite +13 melee, 2 claws +8 melee | 2 pincers +15 melee, 2 claws +13 melee, bite +13 melee | Bite +15 melee, 2 claws +13 melee | Weapon +13/+8 melee, 5 weapons +13 melee, tail slam +11 melee | +1 vorpal greatsword +18/+13/+8 melee, whip +17 melee; or 2 slams +19 melee |
| Damage | Bite 4d4+5, claw 1d6+2 bite 1d4+3 | Pincer 2d6+7, claw 1d3+3, | Bite 2d4+6, claw 1d4+3 | Weapon 1d8+5, weapons 1d8+2, tail slam 4d6+2 | +1 vorpal greatsword 2d6+8, whip 1d4+3 and entangle; or slam 1d6+7 and fear |
| Face/Reach | 5 ft. by 5 ft./10 ft. | 5 ft. by 10 ft./15 ft. | 10 ft. by 10 ft./15 ft. | 5 ft. by 5 ft./10 ft. | 5 ft. by 5 ft./10 ft. (15 ft. with whip) |
| Special Attacks | Spell-like abilities, stench, improved summon demon summon demon | Spell-like abilities, improved grab, grab, | Spell-like abilities, smite, summon demon | Spell-like abilities, improved grab, constrict 4d6+7, summon demon | Spell-like abilities, fear, entangle, body flames, summon demon |
| Special Qualities | Damage reduction 20/+2, SR 23, poison and electricity immunity, cold, fire and acid resistance 20, telepathy, half damage | Damage reduction 20/+2, SR 21, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy, detect magic, true seeing see invisibility | Damage reduction 20/+2, SR 24, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy, know alignment, | Damage reduction 20/+2, SR 25, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy | Damage reduction 30/+3, SR 28, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy, death throes |
| Saves | Fort +9, Ref +6, Will +8 | Fort +11, Ref +7, Will +10 | Fort +11, Ref +8, Will +13 | Fort +11, Ref +8, Will +10 | Fort +12, Ref +9, Will +13 |
| Abilities | Str 21, Dex 10, Con 17, Int 14, Wis 14, Cha 14 | Str 25, Dex 10, Con 19, Int 16, Wis 16, Cha 16 | Str 23, Dex 13, Con 19, Int 22, Wis 22, Cha 16 | Str 21, Dex 15, Con 21, Int 18, Wis 18, Cha 16 | Str 25, Dex 13, Con 19, Int 20, Wis 20, Cha 16 |
| Skills | Concentration +15, Hide +14, Listen +22, Move Silently +12, Search +14, Spellcraft +14, Spot +22 | Bluff +13, Concentration +14, Hide +2, Knowledge (any one)+13, Listen +21, Move Silently +10, Scry +13, Search +13, Sense Motive +13, Spellcraft +13, Spot +21 | Bluff +17, Concentration +18, Diplomacy +17, Hide +7 Knowledge (arcana) +16, Listen +26, Move Silently +15, Scry +19,Search +20, Sense Motive +19, Spellcraft +20, Spot +26 | Bluff +14, Concentration +15, Hide +10, Listen +24, Move Silently +12, Scry +14,Search +14, Sense Motive +15, Spellcraft +14,Spot +24 | Bluff +18, Concentration +19, Diplomacy +17, Hide +13, Knowledge (any one) +13, Listen +28, Move Silently +13, Scry +21, Search +20, Sense Motive +20, Spellcraft +21, Spot +29 |
| Feats | Blind-Fight, Cleave, Power Attack | Cleave, Multiattack, Power Attack | Cleave, Multiattack, Power Attack | Cleave, Multiattack, Multidexterity, Multiweapon Fighting, Power Attack | Ambidexterity, Cleave, Improved Initiative, Two-Weapon Fighting |
| Climate/Terrain | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground |
| Organization | Solitary or gang (2-4) | Solitary or troupe (1 glabrezu, 1 succubus, and 2-5 vrocks) | Solitary or troupe (1 nalfeshnee, 1 hezrou, and 2-5 vrocks) | Solitary or pair 2-5 hezrous) | Solitary or troupe (1 balor, 1 marilith, and |
| Challenge Rating | 14 | 15 | 16 | 17 | 18 |
| Treasure | Standard | Standard coins; double goods; standard items | Standard coins; double goods; standard items | Standard coins; double goods; standard items, plus 1d4 magic weapons | Standard coins; double goods, plus whip; standard items, plus +1 vorpal greatsword |
| Alignment | Always chaotic evil | Always chaotic evil | Always chaotic evil | Always chaotic evil | Always chaotic evil |
| Advancement | 10-13 HD (Large); 14-27 HD (Huge) | 11-15 HD (Huge); 16-30 HD (Gargantuan) | 12-17 HD (Huge); 18-33 HD (Gargantuan) | 10-13 HD (Large); 14-27 HD (Huge) | 14-19 HD (Large); 20-39 HD (Huge) |
| Lemure | Imp | Osyluth | Kyton | Hellcat | Barbazu | |
| Type | Medium-Size Outsider (Evil, Lawful) | Tiny Outsider (Evil, Lawful) | Large Outsider (Evil, Lawful) | Medium-Size Outsider (Evil, Lawful) | Large Outsider (Evil, Lawful) (Evil, Lawful) | Medium-Size Outsider |
| Hit Dice | 2d8 (9 hp) | 3d8 (13 hp) | 5d8+10 (32 hp) | 8d8+8 (44 hp) | 7d8+21 (52 hp) | 6d8+6 (33 hp) |
| Initiative | +0 | +3 (Dex) | +4 (Improved Initiative) | +4 (Improved Initiative) | +6 (+2 Dex, +4 Improved Initiative) +4 (Improved Initiative) | |
| Speed | 20 ft. | 20 ft., fly 50 ft. (perfect) | 40 ft. | 30 ft. | 40 ft. | 40 ft. |
| AC | 13 (+3 natural) | 18 (+2 size, +3 Dex, +3 natural) | 17 (-1 size, +8 natural) | 18 (+8 natural) | 14 (-1 size, +2 Dex, +3 natural) | 17 (+7 natural) |
| Attacks | 2 claws +2 melee sting +4 melee | Sting +8 melee | Bite +9 melee, 2 claws +4 melee, | 2 chain rakes +9 melee melee, beard (see text) | 2 claws +12 melee, bite +7 melee | 2 claws +8; or Glaive +8/+3 |
| Damage | Claw 1d3 sting 3d4+2 and poison | Sting 1d4 and poison | Bite 1d8+5, claw 1d4+2, | Chain rake 1d8+1 claw 1d4+2; beard 1d8+2 and disease | Claw 1d4+6, bite 2d6+3 | Glaive 1d10+3 and wounding; |
| Face/Reach | 5 ft. by 5 ft./5 ft. | 2 1/2 ft. by 2 1/2 ft./0 ft. | 5 ft. by 5 ft./10 ft. | 5 ft. by 5 ft./10 ft. | 5 ft. by 10 ft./5 ft. | 5 ft. by 5 ft./5 ft. (10ft. with glaive). |
| Special Attacks | - | Spell-like abilities, poison | Spell-like abilities, fear aura, poison, summon devil | Dancing chains, unnerving gaze | Pounce, improved grab, rake 1d4+3 | Wounding, beard, battle frenzy, summon devil |
| Special Qualities | Damage reduction 5/silver, SR 5, fire and poison immunity, cold and acid resistance 20, see in darkness,mindless | Damage reduction 5/silver, SR 5, poison immunity, fire resistance 20, see in darkness, polymorph, regeneration 2 | Damage reduction 10/+1, SR 22, fire and poison immunity, cold and acid resistance 20, see in darkness, know alignment | Damage reduction 20/+2, SR 17, cold immunity, regeneration 2 telepathy | Scent, invisible in light, SR 16, damage reduction 20/+2, fire resistance 20 | Damage reduction 10/+1, SR 23, fire and poison immunity, cold and acid resistance 20, see in darkness, |
| Saves | Fort +3, Ref +3, Will +3 | Fort +3, Ref +6, Will +4 | Fort +6, Ref +4, Will +6 | Fort +7, Ref +6, Will +6 | Fort +8, Ref +7, Will +7 | Fort +6, Ref +5, Will +5 |
| Abilities | Str 10, Dex 10, Con 10, Int -, Wis 11, Cha 5 | Str 10, Dex 17, Con 10, Int 10, Wis 12, Cha 10 | Str 21, Dex 10, Con 15, Int 14, Wis 14, Cha 14 | Str 13, Dex 11, Con 13, Int 6, Wis 10, Cha 12 | Str 23, Dex 15, Con 17, Int 10, Wis 14, Cha 10 | Str 15, Dex 11, Con 13, Int 6, Wis 10, Cha 10 |
| Skills | - Silently +5, Search +5, Spellcraft +5, Spot +5 | Hide +15, Listen +5, Move +11, Move Silently +8, Search +8, Sense Motive +10, Spot +12 | Concentration +8, Hide +3, Listen | Climb +12, Craft (blacksmithing) +10, Escape Artist +11, Listen +13, Spot +13 | Climb +16, Jump +16, Listen +16, Move Silently +16, Spot +12, Swim +12 | Concentration +7, Hide +6, Listen +6, Move Silently +6, Sense Motive +6, Spot +6 |
| Feats | - | Dodge, Weapon Finesse (sting) | Alertness, Improved Initiative | Alertness, Improved Critical (chain), Improved Initiative | Dodge, Improved Initiative | Cleave, Improved Initiative |
| Climate/Terrain | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground |
| Organization | Solitary, gang (2-4), swarm (6-15), or mob (10-40) | Solitary or squad (6-10) | Solitary, team (2-4), | Solitary, gang (2-4), band (6-10), or mob (11-20) | Solitary, pair, or pride (6-10) | Solitary, team (2-4), or squad (6-10) |
| Challenge Rating | 1 | 2 | 6 | 6 | 7 | 7 |
| Treasure | None | None | Standard | Standard | None | Standard |
| Alignment | Always lawful evil | Always lawful evil | Always lawful evil | Always lawful evil | Always lawful evil | Always lawful evil |
| Advancement | 3-6 HD (Small) 9-15 HD (Huge) | 4-6 HD (Tiny) | 6-8 HD (Large); | 9-16 HD (Medium-size) | 8-10 HD (Large); 11-21 HD (Huge) | 7-9 HD (Medium-size); 10-18 HD (Large) |
| Erinyes | Hamatula | Cornugon | Gelugon | Pit Fiend | |
| Type | Medium-Size Outsider (Evil, Lawful) | Medium-Size Outsider (Evil, Lawful) | Large Outsider (Evil, Lawful) | Large Outsider (Evil, Lawful) | Large Outsider (Evil, Lawful) |
| Hit Dice | 6d8+6 (33 hp) | 9d8+9 (49 hp) | 11d8+33 (82 hp) | 12d8+60 (114 hp) | 13d8+65 (123 hp) |
| Initiative | +1 (Dex) | +0 | +1 (Dex) | +1 (Dex) | +5 (+1 Dex, +4 Improved Initiative) |
| Speed | 30 ft., fly 50 ft. (average) | 30 ft. | 20 ft., fly 50 ft. (average) | 40 ft. | 40 ft., fly 60 ft. (average) |
| AC | 20 (+1 Dex, +9 natural) | 22 (+12 natural) | 25 (-1 size, +1 Dex, +15 natural) | 28 (-1 size, +1 Dex, +18 natural) | 30 (-1 size, +1 Dex, +20 natural) |
| Attacks | Longsword +8/+3 melee; or longbow +7/+2 ranged; or rope +7 ranged | 2 claws +12 melee claws +15 melee), bite +9 melee, tail +9 melee | Whip +15/+10/+5 melee (or 2 | Longspear +17/+12/+7 melee (or 2 claws +17 melee), bite +12 melee, tail +12 melee | 2 claws +19 melee, 2 wings +14 melee, bite +14 melee, tail slap +14 melee |
| Damage | Longsword 1d8+3; or longbow 1d8; or rope entangle | Claw 2d4+3 and fear bite 1d4+2, tail 1d3+2 and wound | Whip 1d6+5 and stun, claw 1d4 +5; | Longspear 1d8+9 and cold, claw 1d8+6, bite 2d4+3, tail 3d4+3 and cold | Claw 1d6+7, wing 1d4+3, bite 2d6+3 and poison plus disease, tail slap 2d4+3 |
| Face/Reach | 5 ft. by 5 ft./5 ft. | 5 ft. by 5 ft./5 ft. | 10 ft. by 10 ft./15 ft. | 5 ft. by 5 ft./15 ft. | 5 ft. by 5 ft./10 ft. |
| Special Attacks | Rope entangle, charm person, summon devil | Fear, improved grab, impale 3d4+4, summon devil | Spell-like abilities, fear aura, stun, wound, summon devil | Spell-like abilities, fear aura, cold, summon devil | Spell-like abilities, fear aura, improved grab, constrict 2d4+10, summon devil |
| Special Qualities | Damage reduction 10/+1, SR 12,fire and poison immunities, cold and acid resistance 20, see in darkness, telepathy, tongues | Damage reduction 10/+1, SR 23, fire and poison immunity, cold and acid resistance 20 see in darkness, telepathy | Damage reduction 20/+2, SR 24, fire and poison immunity, cold and acid resistance 20, see in darkness, telepathy, regeneration 5 | Damage reduction 20/+2, SR 25, fire and poison immunity, cold and acid resistance 20, see in darkness, telepathy, regeneration 5 | Damage reduction 30/+3, SR 28, fire and poison immunity, cold and acid resistance 20, see in darkness, telepathy, regeneration 5 |
| Saves | Fort +6, Ref +6, Will +7 | Fort +7, Ref +6, Will +8 | Fort +10, Ref +8, Will +9 | Fort +13, Ref +9, Will +14 | Fort +13, Ref +9, Will +13 |
| Abilities | Str 14, Dex 13, Con 13, Int 14, Wis 14, Cha 20 | Str 17, Dex 11, Con 13, Int 12, Wis 14, Cha 10 | Str 21, Dex 12, Con 17, Int 14, Wis 14, Cha 14 | Str 23, Dex 13, Con 21, Int 22, Wis 22, Cha 16 | Str 25, Dex 13, Con 21, Int 20, Wis 20, Cha 16 |
| Skills | Concentration +9, Disguise +11, Escape Artist +8, Hide +9, Listen +10, Move Silently +9, Search +9, Spot +10 Spot +14 | Concentration +13, Hide +12, Listen +15, Move Silently +12, Search +13, Sense Motive +13, Spot +15 | Bluff +14, Climb +16, Concentration +15, Hide +7, Listen +14, Move Silently +14, Search +14, Sense Motive +14, | Bluff +16, Climb +20, Concentration +20, Disguise +17, Jump +19, Knowledge (arcana) +20, Listen +22, Move Silently +16, Search +20, Sense Motive +20, Spellcraft +20, Spot +22 | Bluff +17, Climb +20, Concentration +19, Disguise +17, Hide +4, Jump +19, Knowledge (arcana) +20, Listen +21, Move Silently +17, Search +21, Spellcraft +21, Spot +21 |
| Feats | Dodge, Mobility | Alertness, Cleave, Power Attack | Cleave, Power Attack, Sunder | Alertness, Cleave, Dodge, Power Attack | Cleave, Great Cleave, Improved Initiative, Power Attack |
| Climate/Terrain | Any land and underground | Any land and underground | Any land and underground | Any land and underground | Any land and underground |
| Organization | Solitary | Solitary, team (2-4), or squad (6-10) | Solitary, team (2-4), or squad (6-10) | Solitary, team (2-4), squad (6-10), or troupe (1-2 gelugons, 7-12 barbazu, and 1-4 osyluths) | Solitary, team (2-4), or troupe (1-2 pit fiends, 2-5 cornugons, and 2-5 hamatulas) |
| Challenge Rating | 7 | 8 | 10 | 13 | 16 |
| Treasure | Standard, plus rope | Standard | Standard coins; double goods; standard items | Standard coins; double goods; standard items | Standard coins; double goods; standard items |
| Alignment | Always lawful evil | Always lawful evil | Always lawful evil | Always lawful evil | Always lawful evil |
| Advancement | 7-12 HD (Medium-size) | 10 HD (Medium-size); 11-21 HD (Large) | 12-15 HD (Large); 16-30 HD (Huge) | 13-18 HD (Large); 19-33 HD (Huge) | 14-20 HD (Large); 21-39 HD (Huge) |
| Deinonychus | Elasmosaurus | Megaraptor | Triceratops | Tyrannosaurus | |
| Type | Large Beast | Huge Beast (Aquatic) | Huge Beast | Huge Beast | Huge Beast |
| Hit Dice | 4d10+12 (34 hp) | 5d10+25 (52 hp) | 8d10+32 (76 hp) | 16d10+112 (200 hp) | 18d10+72 (171 hp) |
| Initiative | +2 (Dex) | +2 (Dex) | +2 (Dex) | -1 (Dex) | +1 (Dex) |
| Speed | 60 ft. | 20 ft., swim 50 ft. | 60 ft. | 30 ft. | 40 ft. |
| AC | 16 (-1 size, +2 Dex, +5 natural) | 13 (-2 size, +2 Dex, +3 natural) 16 (-2 size, +2 Dex, +6 natural) | 18 (-2 size, -1 Dex, +11 natural) | 14 (-2 size, +1 Dex, +5 natural) | |
| Attacks | Rake +6 melee, 2 claws +1 melee, bite +1 melee | Bite +9 melee | Rake +9 melee, 2 claws +4 melee,bite +4 melee | Gore +15 melee | Bite +20 melee |
| Damage | Rake 2d6+4,claw 1d3+2, bite 2d4+2 | Bite 2d8+12 | Rake 2d8+5,claw 1d4+2, bite 2d6+2 | Gore 2d8+7 | Bite 5d8+13 |
| Face/Reach | 5 ft. by 5 ft./10 ft. | 10 ft. by 20 ft./10 ft. | 10 ft. by 10 ft./15 ft. | 10 ft. by 20 ft./10 ft. | 10 ft. by 10 ft./15 ft. |
| Special Qualities | Scent | Scent | Scent | Scent | Scent |
| Saves | Fort +7, Ref +6, Will +2 | Fort +9, Ref +6, Will +2 | Fort +10, Ref +8, Will +4 | Fort +17, Ref +9, Will +6 | Fort +15, Ref +12, Will +8 |
| Abilities | Str 19, Dex 15, Con 17, Str 26, Dex 14, Con 20, Int 2, Wis 12, Cha 10 | Str 21, Dex 15, Con 19, Int 2, Wis 13, Cha 9 | Int 2, Wis 15, Cha 10 | Str 20, Dex 9, Con 25, Int 1, Wis 12, Cha 7 | Str 28, Dex 12, Con 19, Int 2, Wis 15, Cha 10 |
| Skills | Hide +7, Jump +13,Listen +11, Spot +11, Wilderness Lore +9 | Listen +2, Spot +5 | Hide +5, Jump +14, Listen +12, Spot +12, Wilderness Lore +10 | Listen +8, Spot +8 | Listen +11, Spot +11 |
| Climate/Terrain | Warm forest, hill, plains, and marsh | Warm aquatic | Warm forest, hill, plains, and marsh | Warm forest, hill, and plains | Warm forest, hill, plains, and marsh |
| Organization | Solitary, pair, or pack (3-6) | Solitary or pair | Solitary, pair, or pack (3-6) | Solitary, pair, or herd (5-8) | Solitary or pair |
| Challenge Rating | 3 | 5 | 6 | 7 | 8 |
| Treasure | None | None | None | None | None |
| Alignment | Always neutral | Always neutral | Always neutral | Always neutral | Always neutral |
| Advancement | 5-8 HD (Large) 6-15 HD (Huge) | 9-16 HD (Huge); 17-24 HD (Gargantuan) | 17-32 HD (Gargantuan); 33-48 HD (Colossal) | 19-36 HD (Gargantuan); 37-54 HD (Colossal) | |
| Special Attacks | Charge for double damage, trample | Improved grab, swallow whole |
| Rat | Weasel | Badger | Bat | Ape | Wolverine | |
| Type | Small Animal | Medium-Size Animal | Medium-Size Animal | Large Animal | Large Animal | Large Animal |
| Hit Dice | 1d8+1 (5 hp) | 3d8 (13 hp) | 3d8+12 (25 hp) | 4d8+12 (30 hp) | 5d8+10 (32 hp) | 5d8+20 (42 hp) |
| Initiative | +3 (Dex) | +4 (Dex) | +3 (Dex) | +6 (Dex) | +2 (Dex) | +3 (Dex) |
| Speed | 40 ft., climb 20 ft. | 40 ft. | 30 ft., burrow 10 ft. | 20 ft., fly 40 ft. (good) | 30 ft., climb 15 ft. | 30 ft., climb 10 ft. |
| AC | 15 (+1 size, +3 Dex, +1 natural) | 16 (+4 Dex, +2 natural) | 16 (+3 Dex, +3 natural) | 20 (-1 size, +6 Dex, +5 natural) | 15 (-1 size, +2 Dex, +4 natural) | 16 (-1 size, +3 Dex, +4 natural) |
| Attacks | Bite +4 melee | Bite +6 melee | 2 claws +4 melee, bite -1 melee | Bite +5 melee | 2 claws +8 melee, bite +3 melee | 2 claws +8 melee, bite +3 melee |
| Damage | Bite 1d4 | Bite 1d6+3 | Claw 1d4+2, bite 1d6+1 | Bite 1d8+4 | Claw 1d6+6, bite 1d8+3 | Claw 1d6+6, bite 1d8+3 |
| Face/Reach | 5 ft. by 5 ft./5 ft. | 5 ft. by 5 ft./5 ft. | 5 ft. by 5 ft./5 ft. | 10 ft. by 5 ft./5 ft. | 5 ft. by 5 ft./10 ft. | 5 ft. by 10 ft./5 ft. |
| Special Attacks | Disease | Attach, blood drain | Rage | - | Rend 2d6+12 | Rage |
| Special Qualities | Scent | Scent | Scent | Blindsight | Scent | Scent |
| Saves | Fort +3, Ref +5, Will +3 | Fort +3, Ref +7, Will +4 | Fort +7, Ref +6, Will +4 | Fort +7, Ref +10, Will +6 | Fort +6, Ref +6, Will +5 | Fort +8, Ref +7, Will +5 |
| Abilities | Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4 | Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11 | Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10 | Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6 | Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7 | Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10 |
| Skills | Climb +11, Hide +11, Move Silently +6 | Hide +9, Move Silently +10, Spot +5 | Listen +6, Spot +6 | Listen +11*, Move Silently +11, Spot +11* | Climb +14, Move Silently +9, Spot +9 | Climb +14, Listen +9, Spot +8 |
| Feats | Weapon Finesse (bite) | Weapon Finesse (bite) | - | |||
| Climate/Terrain | Any land and underground | Temperate forest, hill, mountains, plains, and underground | Temperate forest, hill, plains, and underground | Temperate and warm desert, forest, hill, plains, and underground | Warm forest, warm mountains, and underground | Temperate forest, hill, plains, and underground |
| Organization | Solitary or pack (11-20) | Solitary or pair | Solitary or cete (2-5) | Solitary or colony (5-8) | Solitary or company (5-8) | Solitary or pair |
| Challenge Rating | 1/3 | 2 | 2 | 2 | 3 | 4 |
| Treasure | None | None | None | None | None | None |
| Alignment | Always neutral | Always neutral | Always neutral | Always neutral | Always neutral | Always neutral |
| Advancement | 2-3 HD (Small); 4-6 HD (Medium-size) | 4-6 HD (Large); 7-9 HD (Huge) | 4-6 HD (Large); 7-9 HD (Huge) | 5-12 HD (Huge) | 6-15 HD (Large) | 6-15 HD (Large) |
| Wolf | Boar | Lion | Bear | Tiger | Shark | |
| Type | Large Animal | Large Animal | Large Animal | Large Animal | Huge Animal | Huge Animal (Aquatic) |
| Hit Dice | 6d8+18 (45 hp) | 7d8+21 (52 hp) | 8d8+24 (60 hp) | 12d8+48 (102 hp) | 16d8+48 (120 hp) | 18d8+54 (135 hp) |
| Initiative | +2 (Dex) | +0 | +2 (Dex) | +1 (Dex) | +2 (Dex) | +2 (Dex) |
| Speed | 50 ft. | 40 ft. | 40 ft. | 40 ft. | 40 ft. | Swim 90 ft. |
| AC | 14 (-1 size, +2 Dex, +3 natural) | 15 (-1 size, +6 natural) | 15 (-1 size, +2 Dex, +4 natural) | 17 (-1 size, +1 Dex, +7 natural) | 16 (-2 size, +2 Dex, +6 natural) | 17 (-2 size, +2 Dex, +7 natural) |
| Attacks | Bite +10 melee | Bite +12 melee | 2 claws +12 melee, bite +7 melee | 2 claws +18 melee, bite +13 melee | 2 claws +18 melee, bite +13 melee | Bite +17 melee |
| Damage | Bite 1d8+10 | Bite 1d8+12 | Claw 1d6+7, bite 1d8+3 | Claw 2d4+10, bite 2d8+5 | Claw 2d4+8, bite 2d6+4 | Bite 2d6+9 |
| Face/Reach | 5 ft. by 10 ft./5 ft. | 5 ft. by 10 ft./5 ft. | 5 ft. by 10 ft./5 ft. | 5 ft. by 10 ft./5 ft. | 10 ft. by 20 ft./10 ft. | 10 ft. by 25 ft./10 ft. |
| Special Attacks | Trip | Ferocity | Pounce, improved grab, rake 1d6+3 | Improved grab | Pounce, improved grab, rake 2d4+4 | Improved grab, swallow whole |
| Special Qualities | Scent | Scent | Scent | Scent | Scent | Keen scent |
| Saves | Fort +8, Ref +7, Will +6 | Fort +8, Ref +5, Will +6 | Fort +9, Ref +8, Will +7 | Fort +12, Ref +9, Will +9 | Fort +13, Ref +12, Will +11 | Fort +14, Ref +13, Will +12 |
| Abilities | Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10 | Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8 | Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10 | Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10 | Str 27, Dex 15, Con 17, Int 2, Wis 12, Cha 10 | Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 10 |
| Skills | Hide +5, Listen +6, Move Silently +5, Spot +6, Wilderness Lore +1* | Listen +9, Spot +8 | Hide +5*, Jump +10, Listen +4, Move Silently +9, Spot +4 | Listen +7, Spot +7, Swim +13 | Hide +0*, Jump +11, Listen +3, Move Silently +9, Spot +3, Swim +11 | Listen +7, Spot +7 |
| Climate/Terrain | Any forest, hill, mountains, plains, and underground | Temperate and warm forest | Any forest, hill, mountains, plains, and underground | Any forest, hill, mountains, plains, and underground | Any forest, hill, mountains, plains, and underground | Any aquatic |
| Organization | Solitary or pack (5-8) | Solitary or herd (5-8) | Solitary, pair, or pride (6-10) | Solitary or pair | Solitary or pair | Solitary or school (2-5) |
| Challenge Rating | 3 | 4 | 5 | 7 | 8 | 9 |
| Treasure | None | None | None | None | None | None |
| Alignment | Always neutral | Always neutral | Always neutral | Always neutral | Always neutral | Always neutral |
| Advancement | 7-18 HD (Large) 8-16 HD (Large); 17-24 HD (Huge) | 9-16 HD (Large); | 17-21 HD (Huge) | 13-16 HD (Large); 17-36 HD (Huge) | 17-32 HD (Huge); 33-48 (Gargantuan) | 19-32 (Huge); 33-54 (Gargantuan) |
| DnD SRD (Index) :: Monsters (Table Of Contents | List Of Tables) :: Monsters (D) |
| © Dan Roozemond, June 2004 |