Monsters (R)
Sections:
.Rakshasa
.Rast
.Ravid
.Remorhaz
.Roc
.Roper
.Rust monster
Tables:
Monsters (R)
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.


Rakshasa

Medium-Size Outsider (Evil, Lawful)
Rakshasas speak Common, Infernal, and Undercommon.


Rast

Medium-Size Outsider (Fire)

Rasts attack in swarms, with a frightening, brutal cunning. The creatures paralyze as many of their foes as possible, then attack any that are still moving. A rast can claw or bite, but cannot do both during the same round.

Ravid

Medium-Size Outsider

Ravids fight only in self-defense. A ravid itself is not very powerful but is always accompanied by at least one animated object that defends it.

Remorhaz

Huge Magical Beast

Remorhazes hide under the snow and ice until they hear movement above them, then attack from below and surprise prey.

Roc

Gargantuan Beast

A roc attacks from the air, swooping earthward to snatch prey in its powerful talons and carry it off for itself and its young to devour. A solitary roc is typically hunting and will attack any Medium-size or larger creature that appears edible. A mated pair of rocs attack in concert, fighting to the death to defend their nests or hatchlings.

Roper

Large Magical Beast

A roper hunts by standing very still and imitating a bit of rock. This usually allows it to attack with surprise. When it notices prey, it lashes out with its strands and bites adjacent opponents with its powerful maw.
Ropers speak Terran and Undercommon

Rust monster

Medium-Size Aberration

A rust monster can scent a metal object up to 90 feet away, dashing toward the source and attempting to strike it with its antennae. The creature is relentless, chasing adventurers over long distances if they still possess intact metal objects but usually ceasing its attacks to devour a freshly rusted meal. A clever (or desperate) adventurer can often distract a hungry rust monster by tossing it some metal objects, then fleeing while it consumes them.
The creature targets the largest metal object available, striking first at armor, then shields and smaller items. It prefers ferrous metals (steel or iron) over precious metals (such as gold or silver) but will devour the latter if given the opportunity.